Adventures In Coding: A Deadline Approaches

At the time of this post it’s fifty-four hours and twenty minutes until the deadline for ParserComp, which is the competition into which I’m putting my new small game. Very exciting! I’ve had some useful feedback from testers and so will be incorporating all of that into the game this evening. That gives me a forty-eight-hour ‘buffer zone’ in case anything breaks horribly. It shouldn’t, but you never know.

I’ve also been digging out a few other small projects that I’m excited about finishing over the next few weeks. I’ll still be working on my big game as well once the competition deadline is past, but at a much more sedate rate, so I’ll have time for side projects. Experimenting with several things at once (and no deadline pressure) is going to be a really nice way to spend my summer.

This wagon picture isn’t in my game, but it did inspire an object!

Of course, I’m also excited about the best part of any competition/jam, which is getting to play everybody else’s games! I’ve already tested five of the other entries, but I’m really looking forward to playing the released versions as well as all the games I’ve not seen before. Thursday will be a good day 🙂

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