…and hello 2026!

Happy New Year! Geth and I are at home in Newcastle again for New Year, looking forward to a quiet start to 2026.

This year’s New Year Resolutions:

  • As ever: sort the house out. Get rid of the rest of the stuff that needs getting rid of, paint the walls that need painting, find a proper place for everything kept.
  • Do more writing (prose fiction, text adventure games, and this blog). More importantly, get it out into the world.
  • Overhaul the training plan, make improving in the half marathon the focus for the year, and DO NOT run any marathons in 2026.
  • Keep prioritising videogaming, and play more games that aren’t Disney Dreamlight Valley. I love it but I spent far too much time on it in 2025.
  • Don’t go on any out-of-town trips in 2026 that weren’t considered by the end of 2025 (barring weddings and the like).
  • Make more serious efforts towards the long-talked-about midlife career change.

And today’s the day: happy eighth birthday to my blog!

Goodbye 2025…

Time for the annual wrap-up post. In many ways, I feel a bit blah about this year, though it has still been an important one in the process.

Business is still the same as last year: i.e. there’s not enough of it. I’m really hoping to have the time to do more branching out and make more changes in 2026.

Like last year, I only released two short games, and one of them was a deliberately bad one for the Bad IF Jam. I would love to be able to make more time for game-making and creative pursuits in general, but it just can’t be a priority at the moment.

I’ve been consistent with my running but I’ve not improved this year – I didn’t get any PBs at all in 2025, which is disappointing. I do still feel I have them in me but I think my training needs an overhaul. I’ve done a lot of thinking about that and I know what I’m going to change next year.

I did a bit better with the parkrun goals! I earned my 250 shirt in March and visited another 12 new-to-me venues, achieving my 50th different venue at Ekebergsletta in November.

Music: I listened to a lot of classic pop and film/game soundtracks! I also went to see the Duran Duran Hallowe’en gig (very exciting, review to come soon) and the Boomtown Rats in November (ditto)!

Videogaming: I have done a lot of gaming this year, largely because I have played an obscene amount of Disney Dreamlight Valley (in total: 724 hours and 27 minutes, which is over 30 DAYS of gaming time – meaning I spent an entire TWELFTH of my life in 2025 playing this game). As such, you wouldn’t think I had much time for any other games, and largely you’d be right. However, in addition:

  • I have finished Radiant Historia: Perfect Chronology, Etrian Odyssey HD, Disney Villains Cursed CafĆ©, Layton Brothers Mystery Room, and Parascientific Escape 3: Crossing at the Farthest Horizon.
  • I have continued my years-long journey playing Block-A-Pix Colour and Luigi’s Mansion.
  • I have started Ace Attorney: Spirit of Justice, Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy, The Legend of Zelda: Echoes of Wisdom, Sea of Stars, and Zombies Run! (all to continue next year).
  • I played a few text adventures from the IF community, but not as many as I would like.
  • Finally, I have continued to play Wordle, Monopoly Go, and Water Sort Puzzle daily on my phone!

My successes and failures regarding last year’s New Year Resolutions:

  • Finally finish my de-hoarding in the house and get started on the decorating. I CAN do this. De-hoarding I didn’t have much time for this year (the house is manageable, so I tend to forget about it, but there is still quite a lot to get rid of). Decorating… well, I did at least get some painting done! (It was just anti-mould paint, but still something I’d been putting off for a long time!)
  • Put some work into getting my creative energy back (largely by taking some downtime from my race training every now and again, which didn’t happen last year). I did take occasional training downtime, and the creative spark has returned at times, but I’ve not been able to make time to be productive with this.
  • Run PBs in all four main running distances – they don’t have to be big PBs seeing as I’ve already improved so much over the last two years, but I do want to keep improving! Complete fail. No PBs this year.
  • Make time for videogaming like it’s part of my job. It’s really important for my mental health. I did make a lot more time for it this year and I do feel happier as a result.
  • Live a slightly quieter life again – fewer trips, fewer races etc. I thrive on daily/weekly routine and get distressed if things disrupt it. Special occasions are lovely but they need to be rare or I start to resent them rather than appreciating them. No more than two events/trips per month. This is really difficult to do as Geth and I both get so excited about the idea of doing things that need to be booked many months in advance. What I have realised in 2025 is that some times of year are better than others for being a little busier.
  • Don’t go back to regular scrolling of social media. I am so much happier since I took a permanent break from it. I’m nowhere near as bad as I used to be but it has crept in now and again. I really wish it weren’t the default way of keeping up with people.

2026 resolutions coming up tomorrow!

Phone Box Thursday: More Pixel Fun

Mum and Dad revisited the Port of Tyne phone box this morning! Dad had hoped to take a slightly clearer picture of the box this time round, but it wasn’t to be – so I had a bit of fun with the zoomed-in picture instead. Behold, the 8-bit Port of Tyne phone box! Maybe this will show up in one of my illustrated text adventure games someday.

Red phone box
(Somewhat artistically altered) red phone box, Port of Tyne International Passenger Terminal, North Shields, 29th June 2023.

Phone Box Thursday: Map Procrastination

One of the hobby projects I planned to do after I finished TechUP last year was to create an interactive map of all my phone box finds to share online. I planned to do it last summer, and then things kept getting in the way (mostly game-making). However, I did start learning JavaScript on Codecademy in the hope I’d know enough to make something simple by now… but I don’t yet, unfortunately! JavaScript learning has been steady but slow and I think I need to find some more specific online tutorials if I’m going to have a go at actual personal projects.

I have very nearly collated all the location coordinates for my collection, though – just 25 more to find on Street View. I won’t do revisit posts for those ones as I would quite like to start work on the map if I can find a way to do it. One of the projects for this summer… maybe?

In the meantime, here’s a video I made about my map plans (and phone boxes in general) as part of my TechUP coursework last year. It’s a bit out-of-date as I was fairly over-ambitious (and I keep changing my mind about what I want to do with my TechUP qualification), but I’ll post it here for posterity and hopefully will have some more updates to join it soon!

A belated game-making roundup post

The main reason I haven’t been blogging much this year (other than needing a small but necessary break after I decided to stop posting daily) has been that all my creative energies have been going into my game-making. I’ve had a prolific start to the year and have lots of exciting plans for the rest of 2023 too. However, I’m largely taking a break from it during April, because in both 2021 and 2022 I burnt myself out in the first half of the year and I don’t want that to happen again. I’m proud of what I’ve done so far this year and have been involved in some great jams and comps.

Desert pixels
Evidence Sweet starts her tomb adventure.

The year kicked off with the SeedComp Planting Round, where participants submitted seeds for other people to turn into games in a later round. I submitted the Adventuron demo Frozen Lake, which was later used as one of the seeds in KADW’s Twine game Cozy Simulation 2999. It’s really interesting to see what other people do with your ideas!

Next up was PunyJam #3. I hadn’t made a PunyInform game since PunyJam #2 in November 2021 and was really keen to get back into it! I made Lucid Night for this jam, which was based on a collection of dreamlike ideas I’d had combined with the jam theme of starting the game in an airlock. I’m still very much a beginner with Inform 6, but I really want to keep improving my knowledge of it via PunyInform (and have since made another Puny game – see below!).

A couple of days after the PunyJam deadline was the deadline for the SeedComp Sprouting Round (that was a mad week!). This round was for games made with the seeds from the first round, and I had chosen Rovarsson’s In a Tomb with a Donkey as the basis for my game. I originally planned to change the seed name for the eventual resulting game, but came to fall in love with the original and so In a Tomb with a Donkey it was. This was my first full Adventuron game of the year, but I’m certain it won’t be the last…

Most recently (in the last week) I submitted another PunyInform game, Marie Waits, to Spring Thing. Spring Thing is one of the biggest IF competitions in the calendar and I had been meaning to enter for a few years, but it never quite worked out until now. Marie Waits is a sequence of scenes towards the end of the story started in Pre-Marie, which I submitted to IntroComp 2020. I’ve been working on the main game (Marie) on and off for nearly three years now – I’m really hoping to release it sooner rather than later, though it might not be 2023!

So much more to come this year and so much I’m excited for. I’ll try to be a bit more punctual about posting releases (and possibly even dev musings) on the blog!

Half-asleep Sunday

A great day out yesterday at the TechUP conference – it was really nice to attend an event and meet people in person for the first time. It was a pretty full-on day, and then I did two short treadmill runs late at night (one either side of midnight to keep my streak going), so I’m having a very chilled Sunday today! Gradually catching up with Strictly and various other things from the sofa.

Morning plans gone awry

No parkrun for me this morning šŸ™Ā  I was meant to be volunteering at Jesmond Dene but they had to cancel, and I couldn’t run at another parkrun as I had to catch a train late morning – no time to go home and get showered in between.Ā  On top of that we had a power cut, so it was a bit of a mad morning – just not the kind of mad I was expecting! I’ll update about the TechUP reunion event tomorrow – it’s been interesting.

Weekend plans

A relatively quiet day today (I did go to the social run this morning, which was lovely!) before a busy one tomorrow, as I’m volunteering at parkrun then heading to Durham for the TechUP reunion event. It’ll be really nice to meet people in person after doing the course virtually last winter.

I’ll be back home for a late treadmill session tomorrow night and then a very laid-back Sunday!

Happy Hallowe’en!

It’s a quiet one for me today watching dodgy old Universal monster films. I finished my short game yesterday and am planning to spend the week catching up with things I’ve been neglecting.

Just a short run this morning as I fancied an evening in tonight. I run all my short runs at easy/comfortable pace but I do seem to be speeding up a bit at the moment. Hopefully that’s a good sign.