Playlist Creation: Five Favourite Videogame Soundtrack Tunes

As I discussed last week, I’ve not been listening to music in a focused way recently, so I surprised myself a bit last night when I found myself on Spotify, working on my playlists again. I have probably 50-odd playlists on Spotify as my music taste is fairly eclectic, but I hadn’t realised I’d never put together a videogame soundtrack playlist before (other than a specific one for Monkey Island soundtracks). Videogame soundtracks feature frequently on my earworm playlists, as both Geth and I play a lot of videogames and the music is often very catchy, so it’s about time I start collecting my favourites together!

I started this process last night, but it’ll be a little more involved than most Spotify playlist creation processes as most of my favourite videogame soundtracks aren’t on Spotify. As such, I’ll have to track them down separately and store them in my local files in order to put the playlist together. This could be a bit of a long project as a result, but it’d be a great playlist to have, so I will persevere.

I have a lot of favourites, but here are five special tunes that have soundtracked my gaming life (and my life in general as a result).

‘Candion’ (Jazz Jackrabbit: Holiday Hare ’95, 1995)

An unseasonal Christmas example to start off with! Having spent about five years obsessively playing PC platformers – starting with Hunchy on the BBC Micro when I was very young and still spectacularly bad at videogames, then moving onto early ’90s offerings such as Jason Storm (I first played it on a black and white screen!), Word Rescue and Hocus Pocus – I spent pretty much all of 1994 and 1995 playing Jazz Jackrabbit, a Sonic-a-like for the PC. Every single one of the soundtrack tunes for the game’s thirty-odd levels brings back so many memories, but it’s this gorgeous MIDI rendition of ‘Carol Of The Bells’ from the game’s second set of Christmas-themed levels that stands out most for me.

‘Type A’ (Tetris, 1989)

I didn’t get a Nintendo Game Boy until 1997, a good eight years after the system had first come out. My younger brother Malcolm was fairly console-obsessed and spent most of the first half of the ’90s unsuccessfully pestering my parents for a Game Boy and/or a Sega Mega Drive. We were both keen viewers of GamesMaster on Channel 4 at the time, and one of my main memories of it is the constant background refrain of ‘ohhh I wish I could play that…’ Of course, having watched the episodes again on YouTube with Geth in more recent years and realising how eye-watering the prices were for consoles and videogames at the time – £50 for a single game in 1993! That’s £105 in today’s money! – I now understand why my brother’s requests fell on deaf ears! I, on the other hand, was perfectly happy gaming on the PC – that is, until I went on a school trip to France in 1997 and had the opportunity to borrow my friend Fiona’s Game Boy during the long boring hours spent on the coach. Realising the usefulness of portability (Mum and Dad were/are keen travellers and so I spent a lot of my life in the backseat of a car at that point), I requested one for Christmas that year. The prices may have been more wallet-friendly by then, as I got my Game Boy – and so did Malcolm, who wasn’t about to miss out on his long-awaited handheld system now that his big sister was getting one.

I had a few games for the system, including, of course, Tetris, which I believe was bundled with every Game Boy ever sold. I always appreciated the fact that you could choose from a selection of background music, something I don’t remember seeing in any other game of any era (I’m sure other examples exist but I’ve not come across them personally!). While I remember preferring the slightly classical-sounding ‘Type C’ when I was playing the game back in the ’90s, it’s the iconic ‘Type A’ that has seared itself into my brain for the rest of eternity.

Addendum: I can’t talk about the Tetris music without linking to the amazing ‘Russian history’ version!

‘The Swamp’ (Monkey Island 2: LeChuck’s Revenge, 1991)

However, on the odd occasion that I wasn’t in the backseat of a car, the second half of the ’90s (and all of the ’00s… and to some extent the ’10s and ’20s and presumably every decade for the rest of my life) were all about LucasArts graphical adventure games. In 1997 (clearly a big year in gaming for us), Malcolm bought a magazine with a demo for The Curse Of Monkey Island, sending us both down an adventure game rabbithole from which I have yet to emerge nearly quarter of a century later. I’ve played many, many classics from the ’80s and ’90s, as well as a lot of great adventure games that have been made in more modern times, but the Monkey Island series will always be the greatest in my eyes. The soundtracks – an inspired blend of Caribbean reggae and more traditional ‘pirate’ genres such as English hornpipe, composed by Michael Land – are so brilliant that I have a whole separate playlist for them, as mentioned above, so it’s hard to pick a favourite track. However, the one that I think I’ve always loved the most is ‘The Swamp’, a spooky epic from the second entry in the series. It’s like a thousand memories in one.

‘It’s Detective Gumshoe, Pal!’ (Phoenix Wright: Ace Attorney, 2001)

I’m generally a late adopter of console and handheld systems. In my case it’s because I have such a backlog of old games that I don’t mind waiting a while to play the new ones (exceptions over the last year have included Paper Mario: The Origami King as I bought into the hype, Beyond A Steel Sky as I’d been excited about it for years, and Bravely Default II (arriving Friday! so excited!) as the previous entries were my favourite 3DS games ever. Geth is the same, which has probably been for the best this last year; I think we would have been inordinately stressed if we’d tried to partake in the PS5 / XBOX Series X launch palaver. I’d still like to get one or the other, but I’m happy to wait for a couple of years!

As such, I only got my first 3DS* in early 2014, three years after it had come out. Geth and I had been avid Wii gamers since the turn of the decade, but the Wii seemed like it was dying a death, as the official Nintendo magazine focused more and more on 3DS games. These 3DS games sounded REALLY good, and so I bought my 3DS for my 29th birthday. It was my first handheld since the Game Boy Colour (something I still almost regret buying** as I never actually bought any games for it, just used it to make my old Game Boy games look slightly more colourful. I only bought one because Malcolm spent the entirety of our 1999 summer holiday in France trying to find an affordable one in the supermarkets, and by the end of the holiday I wanted one too. Don’t buy into the hype!).

I love the 3DS and still play it a lot, even though I’ve got a Switch Lite too now. The system has provided what are now some of my favourite games of all time, such as the first two Bravely games, Fire Emblem: Awakening, and of course the brilliant Ace Attorney series, which was my first introduction to Japanese visual novel-style adventure gaming.

The Ace Attorney soundtracks are fantastic. The games were originally released in the early ’00s in Japan before being upgraded for worldwide release on the 3DS a decade later, and so the music is still very MIDI-sounding and retro. All the tracks are great, but my favourite is the character theme for Dick Gumshoe. (He’s not my favourite character but he has far and away the best music!)

https://www.youtube.com/watch?v=25cwwqrp8EI

*I’m now on my second. My first one died bravely in battle (like, literally in the middle of a Bravely Default battle) in 2016. That was a bad day.

**Almost, but not quite. Due to the vagaries of cartridge decay, my copy of Super Mario Land 3: Wario Land now refuses to play on my Game Boy, but plays perfectly on my Game Boy Colour. My Game Boy is still fine with my other cartridges, so it’s just one of those technical mysteries!

‘Leaving Earth’ (Mass Effect 3, 2012)

Around the same time as I was enjoying the Ace Attorney games for the first time, I finally got round to playing the Mass Effect series.

I mentioned earlier in this post that Geth and I are late console adopters, but we’re not as bad as we used to be. Back in the early ’10s, we waited a whole console generation so that we could pick up an XBOX 360 for cheap when the XBOX One came out in 2013. As such, we didn’t own the Mass Effect games until then, and though I watched Geth doing a couple of playthroughs in 2014, I didn’t get round to playing them myself until the following summer.

Mass Effect was a huge and important gaming experience for me. It was what inspired me to start running (because I watched Commander Shepard running around the universe and thought ‘I’d like to be able to run forever, too’). It shifted my expectations and perceived baselines around videogames, and has become a major comparison point for me when I’m evaluating new ones. Unlike the other games on this list, however, I wouldn’t say that the Mass Effect soundtrack is uniformly brilliant or even that memorable. It’s one particular track – ‘Leaving Earth’ from Mass Effect 3 – that stands out so much that it will always be one of my all-time favourites.

I always find it lovely that ‘Leaving Earth’ – along with many other soundtrack classics – was composed by Clint Mansell, who in the late ’80s and early ’90s was in Pop Will Eat Itself, one of the greebo bands loved by a teenage Geth back in the day. Greebo and epic soundtracks are worlds apart to me, but maybe not as much as I think!

In closer-to-home musical news: the Zoom band night I was attending on Wednesdays has come to an end for now 🙁 However, I intend to keep doing a bit of ukulele practice at the same time every Wednesday so that I don’t get out of the habit again. Maybe I’ll start learning some of my favourite videogame soundtracks on ukulele!

More musical thoughts next week.