I know I’ve mentioned it once or twice already this week, but here’s another link to my latest game!
I had a really good time making Waiting for the Day Train once I let go of the hope that I could somehow finish Marie in time for the ParserComp deadline (having actually sat down and properly scheduled everything out, it will most definitely be going into one of the early 2022 competitions instead). I had fallen in love with the game idea when wandering around the beautiful vicinity of Causey Arch during Mum and Dad’s visit a few weeks ago, as I wanted to do a relaxing adventure accompanied by the photos I’d taken. In the end the adventure was not portrayed as relaxing – it’s a timed game, as the aim is to catch the last day train so that you can escape the night and its associated evil spirits forever… but there has to be some sense of danger in an adventure game!
I really loved making the two themes for the game (there’s a day theme, for the playable part of the game, and a night theme for parts of the framing story). I’ve had some very nice feedback about it so far, which has given me a few ideas for future updates.
It’s going to be a fun few months as I have a lot of game ideas to play with. Marie is still trucking along in the background as well, in a slightly more sedate way than she was doing before.
For a week or two, though, I’m taking it easy and carving out some time to play all the other ParserComp entries!