Weekend tidying up

One more mile this morning…

…before the longer weekend plods. The weather is meant to be miserable this weekend so the Sunday long run may get shunted to Monday if I really can’t face it. We’ll see.

I’ll be polishing off my Adventuron jam game for a little longer than expected this weekend, as the jam deadline has been extended. Nice to have the breathing room! I spent most of today implementing the changes I identified as necessary during Geth’s playtest last night, as well as a few tweaks that I’d been listing over the last week or so. Tomorrow will mainly be focused on creating my Itch page/promotion stuff and making everything look nice, then on Sunday I’ll be able to run through the different versions of the game a few more times just to be sure!

I really enjoy this process, but I am looking forward to kicking back and playing the other games from Monday onwards. I’ll be posting the usual running vlog updates over the weekend, but there may also be some game-related posts if I have time.

Rainbow decoration
My surrounding game decoration has a bit of a rainbow theme this time round.

Today’s earworm playlist:

Carbon Leaf – ‘What About Everything?’
All Saints – ‘Pure Shores’
The Cure – ‘Boys Don’t Cry’
Mesh – ‘Automation Baby’


Back to my mile route this morning…

…and then straight back into my game for more polishing off. Today was all about experimenting with external sound effects!… which didn’t work, and so I recreated them with the beeps that come as part of Adventuron instead. The beeps probably sound better and more consistent than the effects I made with my wide-ranging elderly instrument collection and limited musical skill, but hopefully I’ll be able to work out how to incorporate my own sound one of these days!

I also had Geth playtest the game this evening. This process always throws up a few issues that I need to work on, so that will be the first job for tomorrow.

Hopefully – fingers crossed! – when I update again tomorrow, the game will be all but finished. Jam deadline is Saturday afternoon!

1990s keyboard
One of my ultimately-unsuccessful sound effects was recorded on my clunky old Concertmate keyboard from 1994. I still love all the terrible voice settings you can use for the keyboard!

Today’s earworm playlist:

FM-84 – ‘Bend And Break’
Zara Larsson – ‘Lush Life’

Phone Box Thursday: Lostwithiel Street, Fowey

This week’s phone box is another one that Bill and Fiona found in Cornwall earlier this year – a very nicely repainted one this time.

Blue phone box
Blue phone box, Lostwithiel Street, Fowey, 20th February 2020.

(Coordinates 50°33’57.4″N, 4°63’75.2″W.)

The box is also painted in this nice blue and green colour scheme in the above Street View image, which must be fairly recent. But wait…

If you try to move closer to the phone box, you get this older image, which shows how the box looked when it was still red!

While the classic red colour is iconic, I do like the look of interestingly-repainted phone boxes – it indicates that they’re being looked after, if nothing else!

One last phone box picture from Cornwall next week.

Pulling everything together

I went out for my four-mile midweek run this morning…

…and it was a bit of a struggle to force myself out of the door! I need to do nine miles on Sunday, and I’m already slightly dreading it… it’s just one of those weeks where I’m lacking a bit of running motivation. One day at a time, like everything else.

My game is really getting into the final stages now. I got the second set of graphics implemented today (they were a lot more straightforward than the first set!) and have started to sort out the final non-8-bit touches for the Adventuron version of the game, as well as the eventual presentation aspects such as the Itch page design. Hoping to run it past my first playtester (i.e. Geth) tomorrow evening!

The laptop stack did not pull its weight as planned today – laptop number one turned out to be about six Linux versions out of date and needs a complete reinstall, while laptop number two needs a day or so to recharge its battery. Laptop number three is tiny and struggles to do anything complicated, so I don’t think it could manage more than a small test game in an Adventuron editor (if that), and laptop number four is still on Windows 7, so I wouldn’t want to connect it to the web (it’s another one that needs overhauling with Linux). Hopefully number two will be ready to go tomorrow! I need to remember to plug them all in for a recharge every so often…

Just a short run again tomorrow, so I’m keeping my fingers crossed for a productive game creation day 🙂

Pixel calendar
Something different today – this graphic is from a mini side project that I’ll hopefully be able to update you about tomorrow.

Today’s earworm playlist:

Nobuo Uematsu – ‘Chaos Shrine’
Spandau Ballet – ‘Gold’
Regard – ‘Ride It’

Testing, testing

Another short run today…

…and then I got back into my game. I finished the graphics this morning, and after a bit of tweaking I’ve managed to get the first set all implemented and working on the Spectrum +3 emulator. Tomorrow I’ll do the same for the Spectrum Next and Adventuron versions and start putting the finishing touches on everything, and hopefully there’ll still be a bit of time to run it past a couple of playtesters before the jam deadline!

I’ve had a couple of hours free every evening for the last few days to play videogames as well, which has been nice. I’m currently working my way through realMyst: Masterpiece Edition on the Switch (so cool to be able to explore the world properly as opposed to the static images from the 1993 version that I grew up with!) and Final Fantasy 1 on the PSP (I think I’ve mentioned before that I’m planning to play through the mainline Final Fantasy games in order… I’m only allowing myself an online map to help with the first game as apparently the original version came with a paper map!).

More making and playing games tomorrow, I hope!

Laptop stack
It’s time for the LAPTOP STACK. You can only run one Adventuron tab per browser, and I’ve got to a point where I need to work on multiple versions of a game at once. As such, the backup laptops will be pulling their weight tomorrow!

Today’s earworm playlist:

Harry Nilsson – ‘One’
Catatonia – ‘Road Rage’
Michael Jackson – ‘They Don’t Care About Us’
Manami Kiyota – ‘Frontier Village’

A week of finishing off

The usual-for-marathon-training Monday mile today…

…and then I spent the rest of the day working on my game. Five days to go till the jam deadline! This week’s game creation tasks are mostly related to polishing and playtesting – I’m very nearly finished with my graphics now and looking forward to putting everything together in the next few days.

Planning a similar day tomorrow – I’m hoping to be able to post about one of the side projects I’ve been working on during this jam period too!

Pixel garage take two
My pixel cars from last week are looking a bit better for some colour. I’ve created two sets of graphics for this game jam – a Spectrum-compatible set for the Spectrum +3 version (which are a bit, um, ‘zany’ as I’ve never tried making Spectrum-compatible graphics before!) and another set for the Adventuron/Spectrum Next releases, made with the hept32 palette. Never thought I’d enjoy making graphics this much when I started out last year!

Today’s earworm playlist:

Robyn Miller – ‘Myst Theme’
The Weeknd – ‘Blinding Lights’
Harry Nilsson – ‘One’
The Sisters Of Mercy – ‘Temple Of Love’
Manami Kiyota – ‘Forest Of The Nopon’

RED day 180

Today’s earworm playlist:

Manami Kiyota – ‘Satorl Marsh’
The Rolling Stones – ‘You Can’t Always Get What You Want’
Sacre – ‘The London Marathon’
Duran Duran – ‘Hungry Like The Wolf’
The Sisters Of Mercy – ‘Temple Of Love’